Caernhas    
CHARACTER NAME PLAYER CAMPAIGN
1 Fighter Human Neutral Good
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

14 +2

HP
hit points

13     30ft.

DEX
dexterity

17 +3

AC
armor class

15 = 10 + 2 + 0 + 3 + 0 + 0 + 0 + 0

CON
constitution

16 +3 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

13 +1

TOUCH
armor class

13

FLAT-FOOTED
armor class

12
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤§ int 1 = 1 + 0 + 0
  (cc)Balance¤ dex 3 = 3 + 0 + 0
  (cc)Bluff¤§ cha 1 = 1 + 0 + 0
  Climb¤ str 5 = 2 + 3 + 0
  (cc)Concentration¤§ con 3 = 3 + 0 + 0
  Craft¤§ int 1 = 1 + 0 + 0
  (cc)Decipher Script§ int 1 = 1 + 0 + 0
  (cc)Diplomacy¤§ cha 1 = 1 + 0 + 0
  (cc)Disable Device§ int 1 = 1 + 0 + 0
  (cc)Disguise¤§ cha 1 = 1 + 0 + 0
  (cc)Escape Artist¤ dex 3 = 3 + 0 + 0
  (cc)Forgery¤§ int 1 = 1 + 0 + 0
  (cc)Gather Information¤§ cha 1 = 1 + 0 + 0
  Handle Animal§ cha 4 = 1 + 3 + 0
  (cc)Heal¤§ wis 0 = 0 + 0 + 0
  (cc)Hide¤ dex 3 = 3 + 0 + 0
  Intimidate¤§ cha 1 = 1 + 0 + 0
  Jump¤ str 4 = 2 + 2 + 0
  (cc)Knowledge (arcana)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (architecture & engineering)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (dungeoneering)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (geography)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (history)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (local)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (nature)§ int 3 = 1 + 2 + 0
  (cc)Knowledge (nobility and royalty)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (religion)§ int 1 = 1 + 0 + 0
  (cc)Knowledge (the planes)§ int 1 = 1 + 0 + 0

WIS
wisdom

10 +0         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

12 +1

INITIATIVE
modifier

+3 = 3 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

5 = 2 + 3 + 0 + 0 +

REFLEX
dexterity

3 = 0 + 3 + 0 + 0 +

WILL
wisdom

0 = 0 + 0 + 0 + 0 +
BASE ATTACK BONUS 1 SPELL RESISTANCE 0

GRAPPLE
modifier

3 = 1 + 2 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Longbow 4 1d8 20/x3
RANGE TYPE NOTES
100   3lb, Med, twohanded wielding,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained § apply armor penalty
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Arrows (100)   15 Backpack (empty)   2
Blanket, winter   3 Grappling hook   4
Leather armor   15 Longbow   3
Longspear   9 Pitcher, clay   5
Pot, iron   10 Pouch, belt   3
Rope, hemp (50 ft.)   10 Torch   1
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤§ wis 0 = 0 + 0 + 0
  (cc)Move Silently¤ dex 3 = 3 + 0 + 0
  (cc)Open Lock§ dex 3 = 3 + 0 + 0
  (cc)Perform¤§ cha 1 = 1 + 0 + 0
  (cc)Profession§ wis 0 = 0 + 0 + 0
  Ride¤§ dex 5 = 3 + 2 + 0
  (cc)Search¤§ int 1 = 1 + 0 + 0
  (cc)Sense Motive¤§ wis 0 = 0 + 0 + 0
  (cc)Sleight of Hand§ dex 3 = 3 + 0 + 0
  (cc)Speak Language§ int 1 = 1 + 0 + 0
  (cc)Spellcraft§ int 1 = 1 + 0 + 0
  (cc)Spot¤§ wis 0 = 0 + 0 + 0
  (cc)Survival¤§ wis 0 = 0 + 0 + 0
  Swim¤§ str 4 = 2 + 2 + 0
  (cc)Tumble dex 3 = 3 + 0 + 0
  (cc)Use Magic Device§ cha 1 = 1 + 0 + 0
  (cc)Use Rope¤§ dex 3 = 3 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-58lb. 59-116lb. 117-175lb. 175lb. 350lb. 875lb.   PLATINUM 1
  GOLD 8
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 9
COPPER 7
FEATS, LANGUAGES & ABILITIES
       
Feats Languages    
Point Blank Shot Common    
Far Shot      
Armor Proficiency (heavy) Fighter abilities    
Armor Proficiency (light)      
Armor Proficiency (medium)      
Martial Weapon Proficiency      
Shield Proficiency      
Simple Weapon Proficiency      
Tower Shield Proficiency      
Precise Shot      
ATTACK ATTACK DAMAGE CRITICAL
Longspear 3 1d8+3 20/x3
RANGE TYPE NOTES
-   9lb, Med, twohanded wielding,
 
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     
 
ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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ATTACK ATTACK DAMAGE CRITICAL
       
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